Forums Dancehall Reggae Despite the ease of porting into poe game

Posted January 17, 2018 09:45 PM

Despite the ease of porting the title form the technical side, there are still balance issues that must be considered when taking a game primarily played with a keyboard and buy exalted orbs and altering it to work on a console controller. Even though the game will be the same story-wise on both platforms, several smaller details revolving around gameplay had to be tweaked to fix balance changes that effect the Xbox version in particular, making the two versions subtly different.

The biggest features that required adjusting were skills that had players use the mouse to choose the placement of their attacks on PC, whereas on Xbox using the analog sticks would leave the you vulnerable while enemies continued attacking as the player paused to consider a placement.

A prime example of this is the use of poe orbs totems, which are sedentary creatures you can use as an ally to fight and distract enemies who come within a certain radius near its location. On PC, you can just click and choose where you want to summon it, but for the Xbox One port, Grinding Gear Games had to come up with a way for it to intelligently pick a place for it to spawn near you automatically.
BY https://www.playerhot.com/games/path-of-exile/Golds here now...well done, so thanks!

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