Blogs Brief Description of Path of Exile Skills

  • May 15, 2021
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Although Grinding Gear Games’ literal translation is "equipment brushing game", I think the core of the POE game is not brushing equipment, but a combination of skills, talents, and equipment.

Although Grinding Gear Games’ literal translation is "equipment brushing game", I think the core of the POE game is not brushing equipment, but a combination of skills, talents, and equipment. But because the difficulty of acquiring skills and talents is much lower than that of equipment, it is necessary to complete the fun of this combination by brushing equipment. If you just want to brush up, go out and turn right to "Diablo 3".

Early on, I imagined that skills would be formed in a certain combination to construct different skills forms, which are described in the trigger chapter. But the design of POE Currency is convinced, and it is 10,000 times more perfect than my crude idea.

Let me talk about the skill sandwich of POE Orbs specifically:

1. Skill Gem Sandwich

The skills in POE do not need to be learned, only need to inlay the skill gems into the weapon to use it, and no matter what occupation, as long as the attribute meets the standard and the correct weapon is worn, this skill can be used. Skill gems are divided into two categories: release gems and auxiliary gems.

2. Talent

Many players were scared by the huge talent board shared by the 7 professions before they played. In fact, they didn't have the phobia of choice as they imagined. There are 3 talent points: small point--provides a small amount of attribute points; large point--provides high attribute points; golden point--provides a double-edged sword ability. The ability of the so-called double-edged sword depends on what routine you want to play. For example, a routine with high blood sucking and high recovery but lack of blue, you can choose to sacrifice blood; for pure fire, you can choose the incarnation of fire. So the idea of point talent is very clear, through the smallest point to reach the big point you need, and at the same time close to the golden point that suits you.

The influence of talents on skills is mostly numerical. For a mature BUILD routine, it is not only reasonable and more important to match the skills, but also to point out the talents suitable for this set of skills.

For example, the most dazzling "Blitz Strike Build" in the running chart, you can understand it as the infinite burst version of LOL Juggernaut Alpha Raid. There are several cores to complete this routine: Assassin’s job transfer talent, there is a displacement skill that does not consume mana, so that infinite blitz does not have to worry about consumption; the blitz skill has 2 seconds cd, but it can be refreshed by consuming a fury ball, so it reaches infinity Blitz also requires enough fury balls; the three skills of blood fury, poacher's mark, and fury can help us get enough fury balls; and in the talent, we need to point enough fury balls (the initial limit is only 3) , And the duration of the fury ball. Here to share the composition and video of Blitz bd: Shadow Assassin Unlimited Flash Strike Novice BD and Equipment Matching Path of Exile.

3. Equipment

The game of brushing equipment will ultimately be attributed to the legendary equipment pursuing the best attributes, and the same is true for POE Currency, but this has little to do with the skill composition discussed in this article. For civilian players, as long as the equipment has enough holes to inlay skill gems and provide enough survival attributes, it is basically enough, and the large amount of currency in the game is used to make equipment. This is what is very different from Diablo. The value of a piece of yellow equipment may be far higher than a legend. And such a piece of yellow equipment may have been strengthened step by step with currency from whiteboard equipment to yellow.

https://www.poe4sale.com/poe-currency

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